Market statistics
- Total volume
- $649K
- 24h volume
- $579K
- Open interest
- $8K
Platform comparison
| Platform | YES odds | NO odds | Fee | KYC | Settlement | |
|---|---|---|---|---|---|---|
Polymarket (via PolyGram) Pick polygram.ink (preferred broker) |
100% | 0% | 0% (USDC on-chain) | No-KYC up to $1,500 | USDC, auto via UMA oracle | Trade this market → |
Polymarket (direct) polymarket.com |
100% | 0% | 0% | Geo-blocked in US/UK/EU | USDC, on-chain | Trade this market → |
Kalshi kalshi.com |
— | — | Up to 7% per trade | US-only, KYC required | USD | Trade this market → |
Betfair Exchange betfair.com |
— | — | 2-5% commission | Full KYC from first trade | GBP / EUR | Trade this market → |
Manifold Markets manifold.markets |
— | — | Play-money (mana) | None — play-money | Mana (no cash-out) | Trade this market → |
Available prediction outcomes (76)
Sorted by descending live probability. Click any outcome to trade it on PolyGram.
Market context
Xtreme Gaming face PlayTime in a best-of-three Dota 2 match within DreamLeague's Group B stage, scheduled for 13 May at 09:30 ET. The settlement window closes at 21:15 UTC the same day, providing a tight resolution window. The current crowd-implied probability of 100% for Xtreme Gaming suggests either substantial confidence in their superiority or limited liquidity depth in the market, both conditions worth interrogating before committing capital.
Historical precedent in DreamLeague group stages shows that matches between established Chinese organisations and lesser-known teams frequently resolve with high confidence predictions, though upsets remain possible when preparation gaps or meta shifts favour the underdog. PlayTime's competitive standing relative to Xtreme Gaming's recent tournament placements will determine whether the 100% probability reflects genuine skill differential or market inefficiency. Reviewing recent LAN results and head-to-head records provides empirical grounding for assessing whether this probability is calibrated or overconfident.
Traders should monitor official DreamLeague scheduling confirmations and any roster changes announced before match start, as these directly affect outcome likelihood. Technical dependencies include stream availability and match completion—the 50-50 resolution clause for cancellations or delays beyond seven days creates a secondary risk vector. For programmatic approaches, conditional orders tied to match-start confirmations and real-time score feeds would help manage the tight settlement window, whilst monitoring Dota 2 news sources for last-minute roster or format changes remains essential given the high implied certainty.
Wikipedia Context
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Dead or Alive Xtreme Beach VolleyballDead or Alive Xtreme Beach Volleyball is a 2003 beach volleyball video game developed by Team Ninja and published by Tecmo for the Xbox. It is a spin-off of the Dead or Alive series which otherwise consisted of fighting games. It also marked the first game in the series to have a Mature rating from the Entertainment Software Rating Board due to partial nudit
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Dead or Alive Xtreme 3Dead or Alive Xtreme 3 is a 2016 sports video game developed by Team Ninja and published by Koei Tecmo. It was released on March 24, 2016, as Dead or Alive Xtreme 3: Fortune for PlayStation 4 and as Dead or Alive Xtreme 3: Venus for PlayStation Vita. An updated version for PlayStation 4 and Nintendo Switch, entitled Dead or Alive Xtreme 3: Scarlet was releas
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DDT Extreme ChampionshipThe DDT Extreme Championship is a singles title in the Japanese professional wrestling promotion DDT Pro-Wrestling. The title was established in 2006 and it is mostly defended in stipulation matches, with the defending champion being given the right to choose the stipulation. The title has also been defended at events held by Union Pro Wrestling, one of DDT
Methodology
Methodologically we separate two layers: the live probability (Polymarket mid-price) and the platform attributes (fee, KYC, settlement currency, payment rails). That keeps the comparison honest — a single canonical probability across the row, with the venue-by-venue trade-offs spelt out in the columns next to it.
Resolution & payout
Resolution source: This market settles from the official publication at https://www.twitch.tv/esl_dota2storm. A proposer submits the result to the UMA Optimistic Oracle on Polygon, the two-hour challenge window opens, and the smart contract pays out in USDC.
At resolution the UMA oracle takes over: a proposer posts the outcome with a bond, any token holder can dispute within two hours. Without dispute the result is accepted and the smart contract distributes USDC instantly.
On Kalshi (CFTC-regulated) resolution runs through their in-house clearing engine in USD. Betfair Exchange settles after match end in the account's local currency. Manifold pays no cash — only its in-platform "mana" currency.
FAQ
- What's the difference between YES and NO shares?
- A YES share pays $1.00 if the event happens, $0 otherwise. A NO share pays $1.00 if the event doesn't happen. The market price between 0¢ and 100¢ is the implied probability.
- What does Polymarket cost to trade?
- Polymarket itself charges 0% — the only cost is the Polygon network fee, typically under $0.01 per transaction. Off-chain venues like Kalshi or Betfair charge 2-7% commission.
- How fast are USDC deposits?
- Polygon credits deposits after 12 confirmations — usually under 30 seconds. Withdrawals follow the same path and land back in your wallet within minutes.
- Do I need to KYC for this market?
- On Polymarket directly, no — it's wallet-based. Intermediary brokers like PolyGram trigger KYC only above $1,500 of lifetime trading volume; under that you trade pseudonymously with a single wallet address.
- How reliable are the quoted odds?
- The YES/NO percentages are the live mid-prices of the Polymarket order book. On deep markets they move every few seconds; on thinner ones you'll see short plateaus.
Trade Dota 2: Xtreme Gaming vs PlayTime (BO3) - DreamLeagu… on PolyGram
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