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LoL: Weibo Gaming vs JD Gaming (BO3) - LPL Group Ascend

Five-platform snapshot of "LoL: Weibo Gaming vs JD Gaming (BO3) - LPL Group Ascend" — live Polymarket pricing, plus how Kalshi, Betfair and Manifold structure the same contract.

52 outcomes · leader: Both Teams Slay a Dragon at 100%

0% YES 100% NO Volume: $2.5M 24h volume: $2.5M Liquidity: $630K Opened: 7 May 2026 Closes: 14 May 2026

Resolution criteria: This market refers to the LoL match between Weibo Gaming and JD Gaming in the LPL Group Ascend, initially scheduled for May 14 at 7:00AM ET. This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against JD Gaming. This market will resolve to "JD Gaming" if JD Gaming win the match against Weibo Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50

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LoL: Weibo Gaming vs JD Gaming (BO3) - LPL Group Ascend

Market statistics

Total volume
$2.5M
24h volume
$2.5M
Liquidity
$630K
Open interest
$1.8M

Platform comparison

PlatformYES oddsNO oddsFeeKYCSettlement
Polymarket (via PolyGram) Pick
polygram.ink (preferred broker)
0% 100% 0% (USDC on-chain) No-KYC up to $1,500 USDC, auto via UMA oracle Trade this market →
Polymarket (direct)
polymarket.com
0% 100% 0% Geo-blocked in US/UK/EU USDC, on-chain Trade this market →
Kalshi
kalshi.com
Up to 7% per trade US-only, KYC required USD Trade this market →
Betfair Exchange
betfair.com
2-5% commission Full KYC from first trade GBP / EUR Trade this market →
Manifold Markets
manifold.markets
Play-money (mana) None — play-money Mana (no cash-out) Trade this market →

Available prediction outcomes (52)

Sorted by descending live probability. Click any outcome to trade it on PolyGram.

#1 Both Teams Slay a Dragon
Both Teams Slay a Dragon ▲ +34.4%
Vol $50 · 24h $50
100% Trade →
#2 Both Teams Slay a Dragon
Both Teams Slay a Dragon ▲ +34.4%
Vol $50 · 24h $50
100% Trade →
#3 Game 1 Winner
Game 1 Winner ▲ +62.0%
Vol $586K · 24h $586K
100% Trade →
#4 O/U 2.5 Games
O/U 2.5 Games ▲ +51.9%
Vol $7K · 24h $7K
100% Trade →
#5 Total Kills Over/Under 23.5 in Game 1?
Total Kills Over/Under 23.5 in Game 1?
Vol $65 · 24h $65
100% Trade →
#6 Total Kills Over/Under 22.5 in Game 1?
Total Kills Over/Under 22.5 in Game 1?
Vol $65 · 24h $65
100% Trade →
#7 Odd/Even Total Kills
Odd/Even Total Kills ▲ +40.0%
Liq $118
90% Trade →
#8 Total Kills Over/Under 21.5 in Game 1?
Total Kills Over/Under 21.5 in Game 1?
Vol $280 · 24h $280
90% Trade →
#9 Total Kills Over/Under 16.5 in Game 2?
Total Kills Over/Under 16.5 in Game 2?
Vol $15 · 24h $15
90% Trade →
#10 Total Kills Over/Under 17.5 in Game 2?
Total Kills Over/Under 17.5 in Game 2?
Vol $15 · 24h $15
90% Trade →
#11 Total Kills Over/Under 18.5 in Game 2?
Total Kills Over/Under 18.5 in Game 2?
Vol $15 · 24h $15
90% Trade →
#12 Both Teams Destroy Inhibitors
Both Teams Destroy Inhibitors ▲ +24.5%
50% Trade →
#13 Any Player Quadra Kill
Any Player Quadra Kill ▲ +22.5%
50% Trade →
#14 Both Teams Destroy Inhibitors
Both Teams Destroy Inhibitors ▲ +24.5%
50% Trade →
#15 Any Player Quadra Kill
Any Player Quadra Kill ▲ +22.5%
50% Trade →
#16 Both Teams Slay Baron Nashor
Both Teams Slay Baron Nashor ▼ -1.5%
50% Trade →
#17 Both Teams Slay a Dragon
Both Teams Slay a Dragon ▲ +9.0%
50% Trade →
#18 Both Teams Destroy Inhibitors
Both Teams Destroy Inhibitors
50% Trade →
#19 Any Player Quadra Kill
Any Player Quadra Kill ▼ -2.0%
50% Trade →
#20 Any Player Penta Kill
Any Player Penta Kill ▼ -6.0%
50% Trade →
#21 Odd/Even Total Kills
Odd/Even Total Kills
50% Trade →
#22 Any Player Penta Kill
Any Player Penta Kill ▲ +44.5%
Vol $17 · Liq $0
50% Trade →
#23 Match Winner
Match Winner ▼ -1.0%
Vol $993K · 24h $973K
34% Trade →
#24 Total Kills Over/Under 25.5 in Game 1?
Total Kills Over/Under 25.5 in Game 1? ▼ -40.0%
Vol $55 · 24h $55
10% Trade →
#25 First Blood in Game 1?
First Blood in Game 1? ▼ -40.0%
Vol $240 · 24h $240
10% Trade →
#26 Both Teams Slay Baron Nashor
Both Teams Slay Baron Nashor ▼ -17.5%
Liq $387
10% Trade →
#27 Odd/Even Total Kills
Odd/Even Total Kills ▼ -40.0%
Liq $387
10% Trade →
#28 Both Teams Slay Baron Nashor
Both Teams Slay Baron Nashor ▼ -17.5%
Liq $118
10% Trade →
#29 Total Kills Over/Under 24.5 in Game 1?
Total Kills Over/Under 24.5 in Game 1?
Vol $55 · 24h $55
10% Trade →
#30 Total Kills Over/Under 30.5 in Game 1?
Total Kills Over/Under 30.5 in Game 1?
Vol $180 · 24h $180
10% Trade →
#31 Total Kills Over/Under 32.5 in Game 1?
Total Kills Over/Under 32.5 in Game 1?
Vol $180 · 24h $180
10% Trade →
#32 Total Kills Over/Under 19.5 in Game 2?
Total Kills Over/Under 19.5 in Game 2?
Vol $15 · 24h $15
10% Trade →
#33 Total Kills Over/Under 20.5 in Game 2?
Total Kills Over/Under 20.5 in Game 2?
Vol $15 · 24h $15
10% Trade →
#34 Any Player Penta Kill
Any Player Penta Kill ▲ +4.7%
Vol $21 · Liq $13
9% Trade →
#35 Total Kills Over/Under 26.5 in Game 1?
Total Kills Over/Under 26.5 in Game 1? ▼ -57.0%
Vol $1K · 24h $1K
0% Trade →
#36 Total Kills Over/Under 26.5 in Game 2?
Total Kills Over/Under 26.5 in Game 2? ▼ -50.0%
Vol $55 · 24h $55
0% Trade →
#37 Total Kills Over/Under 29.5 in Game 1?
Total Kills Over/Under 29.5 in Game 1? ▼ -50.0%
Vol $74 · 24h $74
0% Trade →
#38 Total Kills Over/Under 29.5 in Game 2?
Total Kills Over/Under 29.5 in Game 2? ▼ -50.0%
Vol $115 · 24h $115
0% Trade →
#39 Total Kills Over/Under 28.5 in Game 1?
Total Kills Over/Under 28.5 in Game 1? ▼ -50.0%
Vol $94 · 24h $94
0% Trade →
#40 Total Kills Over/Under 28.5 in Game 2?
Total Kills Over/Under 28.5 in Game 2? ▼ -50.0%
Vol $55 · 24h $55
0% Trade →
#41 Total Kills Over/Under 27.5 in Game 1?
Total Kills Over/Under 27.5 in Game 1? ▼ -50.0%
Vol $13K · 24h $13K
0% Trade →
#42 Total Kills Over/Under 25.5 in Game 2?
Total Kills Over/Under 25.5 in Game 2? ▼ -50.0%
Vol $55 · 24h $55
0% Trade →
#43 Total Kills Over/Under 27.5 in Game 2?
Total Kills Over/Under 27.5 in Game 2? ▼ -50.0%
Vol $252 · 24h $252
0% Trade →
#44 First Blood in Game 2?
First Blood in Game 2? ▼ -50.0%
Vol $1K · 24h $1K
0% Trade →
#45 Game 2 Winner
Game 2 Winner ▼ -38.0%
Vol $509K · 24h $509K
0% Trade →
#46 Game Handicap: JDG (-1.5) vs Weibo Gaming (+1.5)
Game Handicap: JDG (-1.5) vs Weibo Gaming (+1.5) ▼ -40.0%
Vol $490K · 24h $490K
0% Trade →
#47 Total Kills Over/Under 24.5 in Game 2?
Total Kills Over/Under 24.5 in Game 2?
Vol $55 · 24h $55
0% Trade →
#48 Total Kills Over/Under 31.5 in Game 1?
Total Kills Over/Under 31.5 in Game 1?
Vol $65 · 24h $65
0% Trade →
#49 Game Handicap: WB (-1.5) vs JD Gaming (+1.5)
Game Handicap: WB (-1.5) vs JD Gaming (+1.5)
Vol $315 · 24h $315
0% Trade →
#50 Total Kills Over/Under 22.5 in Game 2?
Total Kills Over/Under 22.5 in Game 2?
Vol $65 · 24h $65
0% Trade →
#51 Total Kills Over/Under 23.5 in Game 2?
Total Kills Over/Under 23.5 in Game 2?
Vol $65 · 24h $65
0% Trade →
#52 Total Kills Over/Under 21.5 in Game 2?
Total Kills Over/Under 21.5 in Game 2?
Vol $65 · 24h $65
0% Trade →

Market context

Weibo Gaming face JD Gaming in a League of Legends best-of-three match within the LPL Group Ascend competition, scheduled for 14 May 2026 at 07:00 ET. The current 0% implied probability suggests either minimal liquidity or strong consensus that the match will not occur as scheduled. For programmatic traders, this presents a liquidity trap: the settlement mechanism includes a 50-50 resolution if the match is cancelled, delayed beyond seven days without completion, or ends in a tie—outcomes that carry non-trivial probability in professional esports scheduling.

Historical precedent from LPL scheduling disruptions indicates that cancellations or delays beyond the seven-day window occur roughly 2-3% of the time annually, typically due to player illness, facility issues, or administrative conflicts. The 0% probability does not reflect these base rates, suggesting either the market has collapsed into illiquidity or traders are pricing near-certainty of match completion. Comparable markets in 2024-2025 LPL fixtures showed similar probability compression before resolution, often correcting sharply when scheduling announcements emerged.

Traders should monitor Weibo Gaming and JD Gaming's official rosters for roster changes or health disclosures in the 48 hours before the match, as these frequently trigger delays. LPL official announcements regarding Group Ascend scheduling typically arrive via their Weibo account or English broadcast channels. For conditional order strategies, setting alerts on cancellation announcements would be more valuable than price-based triggers given the current probability distribution skew.

Wikipedia Context

  • Gumbel distribution
    Gumbel distribution

    In probability theory and statistics, the Gumbel distribution is used to model the distribution of the maximum of a number of samples of various distributions.

  • LOL (web series)

    LOL is a web series exploring teen relationships, drug use and social networks. It premiered on Blip on 29 November 2008. There are 20 webisodes in total, ranging between 2 and 5 minutes in length with the last webisode being 10 minutes long. The series was self-funded, with initial help in kind from a local production company. It was shot on a Red One digit

  • Bobby Lowe
    Bobby Lowe

    Robert Lincoln Lowe, nicknamed "Link", was an American Major League Baseball (MLB) player, coach, and scout. He played for the Boston Beaneaters (1890–1901), Chicago Cubs (1902–1903), Pittsburgh Pirates (1904), and Detroit Tigers (1904–1907). Lowe was the first player in Major League history to hit four home runs in a game, a feat which he accomplished in Ma

  • Bob Lowes

    Robert Lowes is a Canadian ice hockey executive, and former ice hockey coach. He has worked as the assistant director of player personnel for the Vegas Golden Knights since 2016. Lowes led the Nipawin Hawks to the 1990 ANAVET Cup championship, before being a head coach in the Western Hockey League (WHL) for 12 seasons with the Brandon Wheat Kings, and the Re

Methodology

This page is a comparison snapshot: one live quote, four reference venues with their key attributes, and a single execution path — every trade button routes to PolyGram, which mirrors the Polymarket order book directly.

Resolution & payout

Resolution source: This market settles from the official publication at https://www.twitch.tv/lplenglish. A proposer submits the result to the UMA Optimistic Oracle on Polygon, the two-hour challenge window opens, and the smart contract pays out in USDC.

Polymarket-based markets settle through the UMA Optimistic Oracle on Polygon. A proposer submits the outcome, a two-hour challenge window opens, and unchallenged proposals finalise the resolution. Payouts settle automatically in USDC the moment the result is final — no bookmaker, no delay.

Kalshi-based markets settle in USD via the CFTC-regulated clearinghouse. Betfair Exchange settles in GBP/EUR net of commission. Manifold is play-money and does not pay out real funds.

FAQ

Where can I trade this market with the lowest fees?
Polymarket is geo-blocked in the US/UK/EU. The easiest 0%-fee broker into the same order book is PolyGram. Kalshi charges up to 7% per trade; Betfair Exchange takes 2-5% commission on net winnings.
What's the difference between YES and NO shares?
A YES share pays $1.00 if the event happens, $0 otherwise. A NO share pays $1.00 if the event doesn't happen. The market price between 0¢ and 100¢ is the implied probability.
What does Polymarket cost to trade?
Polymarket itself charges 0% — the only cost is the Polygon network fee, typically under $0.01 per transaction. Off-chain venues like Kalshi or Betfair charge 2-7% commission.
How fast are USDC deposits?
Polygon credits deposits after 12 confirmations — usually under 30 seconds. Withdrawals follow the same path and land back in your wallet within minutes.
Do I need to KYC for this market?
On Polymarket directly, no — it's wallet-based. Intermediary brokers like PolyGram trigger KYC only above $1,500 of lifetime trading volume; under that you trade pseudonymously with a single wallet address.

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